Planet_Jeroen wrote:
So tell me, how is to play solo on a shard ?
Heh, I dunno, I was one of the rare oddballs that refused to play unless I had friends around to play with :p
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If the players want a mule, they'll manage to make one. Dynamic ips, proxies, different e-mails, sign up from a friend's IP, etc.
Not if every account has to be admin created and player-base approved. I hate to steal concepts from other shards, but Sanctuary had a damn good one IMO. You get the starting playerbase, and any new player beyond that has to be approved by at least 'x' number of current players. Second accounts can be allowed (never a crafter option though) if that player can convince the other players he or she deserves a second account.. something that might not be easy if you consider all those other players didn't get a second.. so why would they wanna give you one?
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That's why, on my shard, people will have to prove that they're themselves by DNA-tests, birth-certificates, social security numbers, postage addresses, phone numbers and a handsigned & snailmailed (or show up with it in person) contract where they promise me the soul of both themselves and their first-born should they ever attempt to go around my 1 account per player, 1 char per account limit.
Amen! *changes account setup policy*
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I want characters that are limited enough in what they can do to have to rely on other characters who can do things they can not, and visa versa.
One cool thing about AD&D and its class system is that it made every type of character valuable to a group and thus cooler to play. That's some of what I'd like to try to bring into UO with my shard.
Amen! x2
We've all tried very hard to make every class a lot of fun and very useful. Each of our devs has picked some favored class to beef up and make cool, and it's ended up in making them all so cool that not a single one of us can decide WHAT to play (assuming we ever manage to get to play it in between never being finished/open, and gm'ing after we do get open).
When I started work on our shard, I knew exactly what I would be playing. Then the next class got a bit of flesh to it and I thought... that'd be cool too. Then the next, then the next... now I haven't a clue if I'd wanna play a sword swinging fighter, a mage, a priest of some sort, a thief, a bard... hell I want to play them all.