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 Post subject: Worldforge61
PostPosted: Fri Jul 04, 2003 1:20 pm 
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Moo Cow
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Joined: Tue Jun 18, 2002 12:52 am
Posts: 276
Your file is corrupt :? just to let you know

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 Post subject:
PostPosted: Fri Jul 04, 2003 1:38 pm 
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Heinous Monkey
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Joined: Sat Jun 14, 2003 2:28 pm
Posts: 157
Yep, I was gonna post the same thing but forgot to.

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 Post subject:
PostPosted: Fri Jul 04, 2003 3:36 pm 
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Hopefully it's fixed now.
Reply if not.
Thanks.

-Ryandor


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 Post subject:
PostPosted: Fri Jul 04, 2003 3:50 pm 
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Heinous Monkey
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Joined: Sat Jun 14, 2003 2:28 pm
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Yep, it is fixed.

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 Post subject:
PostPosted: Wed Jul 30, 2003 8:34 am 
*points to WorldForge 6.4 - both a version for 98 with overview map, and a WORKING version for 2k/XP without overview map(yep that was the culprit that stopped it from working in 2k/xp*

http://www.uox3.org/files/wf64.zip (98 version)
http://www.uox3.org/files/wf64XPfix.zip (2k/xp version)
http://www.uox3.org/files/wf64s.zip (source)

Changes in WF since 6.1:

-- Version 6.4 -- 18.06.2001 ------------------
CHANGES IN MAPEDITOR by Welf:
* Added random High ad to Altitude
* Added new Brushsize
* Mark selected Texture ID
* Mark selected MapPos
* Added Find Texture by ID
* Added map Overview with go to selected position
* Added select with right mouse button a texture id for use
* Added Only change Texture without modify altitude
* Added Special brushes for paint dungeonentrys
* Added only show exist texture
* Added colored Altitude show

-- Version 6.2 -- 6.10.2001 ------------------
GENERAL CHANGES by Infymus(mhoenie1@uswest.net):
* Moved History to "history.html"
* Fixed main screen to be larger


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 Post subject:
PostPosted: Wed Jul 30, 2003 11:36 am 
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Moo Cow
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Joined: Tue Jun 18, 2002 12:52 am
Posts: 276
why thank you for the links :D

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 Post subject:
PostPosted: Wed Jul 30, 2003 9:34 pm 
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Thanks much Xuri!

:)

-Ryandor


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 Post subject:
PostPosted: Thu Jul 31, 2003 7:39 pm 
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Moo Cow
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Joined: Tue Jun 18, 2002 12:52 am
Posts: 276
I/o error 103 hmmm

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 Post subject:
PostPosted: Thu Jul 31, 2003 11:56 pm 
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Worked for me. Must be a moo problem.

-Ryandor


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 Post subject:
PostPosted: Fri Aug 01, 2003 9:05 am 
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Moo Cow
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Joined: Tue Jun 18, 2002 12:52 am
Posts: 276
I figured it out :P

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 Post subject:
PostPosted: Sun Aug 03, 2003 5:59 am 
I got that error a few times too, what was making it do that so I can fix it or not do what I did again?


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 Post subject:
PostPosted: Sun Aug 03, 2003 8:53 am 
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Moo Cow
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Joined: Tue Jun 18, 2002 12:52 am
Posts: 276
The map file is corrupt :P

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