This has nothing to do with UO mapmaking, but I have not been able to find an answer to this anywhere else, so I hope someone here can enlighten me.
I am trying to add a new custom wearable item. I added the item and gump images in mulbuilder and patched the verdata and when i create the item in game, it appears on the ground correct, and when i drag it over my paperdoll it shows up there correct. But when I let go of it over my paper doll it drops back to the ground(or my backpack). I am using POL Server 095 and my itemdesc.cfg entries look like this:
Here is one of the 2 items I have tried so far, with the same result(One item is a GearAnim item and one is a Gear item in Mulbuilder):
Armor 0xE84
{
Name wings
Desc Guardian wings
MaxHP 20
AR 2
Newbie 1
Coverage Body
equipscript :combat:equip
unequipscript :combat:unequip
controlscript :combat:itemControl
destroyscript :combat:destroy
dyeable 1
}
And here are screenies of my Mulbuilder setup:
Hmm.....I tried putting the Tiledata and Verdata files on the server too....but it still has the same problem. Here are screenshots of my Mulbuilder setup. Am I overlooking something?
Image Link
AND
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