Here's my Dragon log, by the way. You can see it doesnt even load the sand2jungle transition:
Quote:
The current map defintion is 6144 x 4096
Allocating memory (MAP)
Allocating Memory (BMP)
Loading BMP File... OK
Parsing translation-table... OK
Creating RAW-MAP... OK
Parsing translation-table (GRASS2WATER-DARK.TXT).. OK
Changes : 0
Parsing translation-table (GRASS2WATER-DARK.TXT).. OK
Changes : 0
Parsing translation-table (T2AGRASS2GRASS.TXT).. OK
Changes : 0
Parsing translation-table (T2AFOREST2GRASS.TXT).. OK
Changes : 0
Parsing translation-table (T2AFOREST2FOREST.TXT).. OK
Changes : 0
Parsing translation-table (T2AJUNGLE2GRASS.TXT).. OK
Changes : 0
Parsing translation-table (T2ADIRT2GRASS.TXT).. OK
Changes : 0
Parsing translation-table (T2ADIRT2JUNGLE.TXT).. OK
Changes : 0
Parsing translation-table (WATER2X.TXT).. OK
Changes : 80431
Remove old static-files... OK
Parsing translation-table (WATER2X.TXT).. OK
Changes : 80417
Parsing translation-table (X2WATER.TXT).. OK
Changes : 38623
Saving map... OK
Total time : 11 seconds.
Total changes : 199471
To freeze items run DRAGONSP.EXE !