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 Post subject: Issue with Map Generator
PostPosted: Thu Aug 24, 2006 11:37 am 
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Master
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Location: Taxachusetts
What I'm trying to do is have a big lava pool in a mountain, and then have little islands in the lava for people to walk on, so my idea was to place dirt islands in the lava and edge with mountain terrain about 3 pixels thick, it looks good but in a lot of spots i get this weird error. I even tried setting it so that the mountains Z doesnt agjust from 1 - 5 so it just stayed at 0, but that didnt affect it.

Image

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 Post subject:
PostPosted: Thu Aug 24, 2006 8:17 pm 
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What client is that?

I assume the error is the purple on the transitions?

A few things to ensure:

1. Ensure that the tile ids in the transistions are valid for the client
(unfortunateluy, not all tiles show up in all clients). I posted a list of tiles that should be valid. Some day I guess I will run that against the transition files and remove them.

2. Ensure no tile has the texmap id that points the purple texmap (as seen in insideuo).


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 Post subject:
PostPosted: Thu Aug 24, 2006 8:35 pm 
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Location: Taxachusetts
im using the newest up to date client, Mondains Legacy. I'll try the things you said tho.

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PostPosted: Thu Aug 24, 2006 8:57 pm 
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actually i think its an altitude error, because UOL does the same exact thing and the only way to fix is by hand with worldforge =/

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PostPosted: Thu Aug 24, 2006 9:29 pm 
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then it should be fixable in the transitions, or the altitude.bmp


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