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PostPosted: Tue Aug 08, 2006 10:37 pm 
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Master
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Joined: Sat Aug 09, 2003 11:11 pm
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Location: Taxachusetts
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The grass is 0 altitude, the beach is -4 and the water is all -4, but for some reason the beach to the water still slopes, i dont understand why it does this. Am i doing the beaches properly?

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PostPosted: Wed Aug 09, 2006 8:55 am 
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Newb
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Water terrain is "altitude value - 5". Maybe the water altitude is -4 -5 = -9.

data\transition\Common.xml
<Trans Name="Deep Water" HashKey="000000000000000000">
<Terrain>
<Tile ID="168" AltIDMod="-5" />
<Tile ID="169" AltIDMod="-5" />
<Tile ID="170" AltIDMod="-5" />
<Tile ID="171" AltIDMod="-5" />
</Terrain>
</Trans>


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PostPosted: Wed Aug 09, 2006 9:25 am 
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Master
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Location: Taxachusetts
so the base altitude for the water is already set to -5? hmm, by the way thats shallow water on the outside of my land.

To automatically set the water at -5...hmm i dont know if i really like that feature because I get confused now when i open up the altitude map.

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PostPosted: Wed Aug 09, 2006 9:55 am 
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Master
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Joined: Sat Aug 09, 2003 11:11 pm
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Location: Taxachusetts
Ok so this is what i did, i remade the altitude map, i left the water altitude alone so its apparently at -5, i made the beach altitude -4 because there is -5. And it looks a HELL of a lot better, A LOT less brown spaces and better lookin coast. but since its -1 higher than the water its still not completly flush with the water and it looks more like a cliff than a beach.

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PostPosted: Wed Aug 09, 2006 6:53 pm 
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It would be beach 0 and shallow water 0 and it would be fine if for one small problem; beach scripts not done. So no, nothing you are doing wrong.

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