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 Post subject: RunUO custom map names?
PostPosted: Fri Jul 28, 2006 4:25 pm 
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Joined: Fri Jul 28, 2006 4:22 pm
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I've searched (probably missed the answer too) for this and have had no luck finding an answer. Does anyone know how I go about changing Malas, and the towns to custom names? I have my map in with no problem, just don't want to call it Malas.

Thanks


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PostPosted: Sun Jul 30, 2006 1:01 am 
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Master
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Joined: Tue May 17, 2005 12:23 am
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Location: USA
For the map name, you need to change the name in scripts/misc/mapdefinitions.cs. For town names, you need to edit regions. I think the script is scripts/regions/malas/town.cs. You'll also have to edit the region definitions in data/regions.xml

Good luck!


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PostPosted: Mon Jul 31, 2006 12:49 pm 
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Joined: Sat Jul 29, 2006 6:54 pm
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[quote="dilligasty"]I've searched (probably missed the answer too) for this and have had no luck finding an answer. Does anyone know how I go about changing Malas, and the towns to custom names? I have my map in with no problem, just don't want to call it Malas.

Thanks[/quote]

You do understand that the only people who actually know its called Malas is your staff right? If you modify Moongate.cs and make it support strings, players would see the string not the localized message.

Other then that, players really do not know what the map is called, and besides that specfic modifcation ( could be others like it ), there is little reason to worry about what the map itself is called.

If you have any other questions feel free to ask them.


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 Post subject: Thank you
PostPosted: Sat Aug 05, 2006 9:30 am 
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Thank you for the information - It never crossed my mind that players wouldn't even notice. Appreciate the help!


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