Interesting HR... Your obviously tweaking the client to get that monster map to work. I wish I could figure that out, but hexcode freaks me out
Since you ask, My shard.
I have been a Dragonlance fanatic for 27 yrs since the first book came out. I own 100+ of the books and 3doz game modules and resource (collection growing by the month) So, When Iluvatar handed me the "Middle Earth UO" Shard last year I was thinking.... Do I continue struggling with a dwindling shard in a game world I only half heartedly enjoyed or do I make it into something "I" REALLY want to do.
After asking a buddy of mine at Intel to host on one of his monster machines, "DLUO" won out and "The Dragons of Deity Rising" project was born. http:\\dragonlance.uozone.net
I have 3 continents all based on original artwork from the authors covering the entire planet of Krynn. The storyline starts where all the books currently end and the players will determine the storyline from here. I will attempt to add in some concepts from the directions the novels take. Currently ...
1. Gnomes have discovered gun powder and the Solamnic Knights Created the Cannon as a result.
2.Goblins have revolted against the Dark Knights of Neraka and are attempting to find and start there own nation by controlling a previous Elven nation currently devoid of organized occupants.
3.The 3 Elven nations are in a chaotic refugee struggle to redifine themselves.
4.Ogres and Minotaurs are on the verger of controlling the world OR killing each other.
5. Draconians are members of the world community now instead of cannon fonder for evil can they survive in there newly formed city state of Teyr?
Since the orginal design I have changed it to be 3 shards now. Each of the major continents is now a Map0 of its own - Ansalon, Taladas and Adlatum. The reason being, each landmass is basicaly the same size and to have them on Maps 0,2,3 doesn't do the latter ones any justice. AND, since the people almost never mingle in the books, it should be difficult in the game aswell. To changed lands in the world now will require the account stripper utility an will take a weeks "voyage" AND cost a near fortune for "passage" on a trade expedition vessel headed for other lands.
I too HATE the wham bamm travel in UO of old. So, extremely high magic users and a very few moongates (created by a specific god for a single specific purpose - DL fans will know what I mean) Magic is greatly tied to the 3 moons and the religions they represent. Player races are Gnomes, Kender, Dwarves, Human, Elves, Minotaur, Ogre, Goblin, Draconian. Housing will NOT be classic, I will use the townhouse scripts (thus creating landlords) and make all RP styles based on the race and region. I also have hundreds of custom textures and tiles that will be incorporated from my travels on the net. I do have a few being designed specificaly for us. (paperdolls, animations, tiles etc etc) I am also including some underwater zones for Sea Elves and a few dungeon areas, these will be handled using "Water breathing" magic and enchanted items.
I could rattle on an on with ideas..... but, work bellows
HR I would love to join forces on some type of project, I have felt the same for long time. We have to many good ppl struggling alone to do shards that only 20 ppl will play anyway.( another reason I split mine into 3 shards)
Wayne
wstaple2@yahoo.com
wrstapleton@hotmail.com -MSN-