Hairy Pomegranate wrote:
i noticed that in the scripts section under map0 there wasn't a file named starfield2grass or grass2starfield. does this mean that i cant create malas-like maps in the map0 slot? (as i am assuming those files are for creating transitions between types of terrain)
That means that Starfloor have equal script for all landscape tile, either grass, sand, rock, snow or any other one. That named starfloor2A or something like that. Since i haven't used Dragon for long time, i could not be more certain, but i know that currently starfloor in Dragon must have overall script to interact with other land types.
Of couse if you would be very patient and creative, you can make an individual transitions beetween starfloor and other grounds, but that are surely not necessary.