Xavier_WER wrote:
Nebu, can you describe what the two landmasses, statics etc. Are?
Might get easier to figure this one out.
They are basically just two maps created with dragon. One map already has developed statics and trees and buildings and everything, the other has yet to be created. I want to take the BMP of the second map and copy and paste pieces of it into the first map, to create a new map.
Unfortunately, if I use the same statics file from the first map, in order to keep the trees and structures, any of the newly forged land will not have foliage spawned on it. This is a problem.
Thus, what I'm thinking of doing in photoshop is to make 2 layers, the first map on the bottom and the pieces from the second map on top. Then I will just take the top layer of the image by itself, and turn that into a map complete with foliage. This will create a statics file with foliage in all the new areas of the map. Then I will make the final map, with all the new areas and the first map merged. I will load the statics file that has all the new foliage in the new places, and do a global unfreeze, save the server, and exit. Then I will load in the final statics file that I want, and load the server again with all the new foliage in the new places, and then do a global freeze of all items.
I don't really want to mess around with DIFF files, I just want to have everything unified.
The tricky part will be splicing a couple of land masses together. Some areas I am merging in are just simply islands, but other areas actually touch currently existing terrain to create a new extension of land, I guess I'm gonna have to deal with shorelines and stuff.