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 Post subject: Painting the map
PostPosted: Thu Jun 27, 2002 4:01 pm 
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Joined: Sun Jun 02, 2002 8:01 pm
Posts: 1473
Location: CO, USA
Here's a helpful hint for painting the bmp when you are making the map.
Make sure you paint with "smooth lines" and remember to not have any individual pixels surruonded by other colors. You map will look 1000% better if you do.

Here's a simple comparison to show an example:

Image

-Ryandor


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 Post subject:
PostPosted: Tue Oct 18, 2005 1:42 am 
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Joined: Fri Oct 07, 2005 2:02 am
Posts: 246
Location: Russian Federation, Moscow
Painting tricks:
-If you do not want to have different moutain-styles in your map, do not stylize each mountain mass separately. Just draw all mountains with Rock 20 color and after you are sure that is it all mountains placed select them all with Magic Wand tool with an option 'uncontinious' disabled. Then designate them as you wish.
-If you are making Trammel-styled mounts, the final laresr is randomly sprayed pixels. Do not use brush for that furpose - it is a waste of time. Take a Aerograph tool, take a Round Brush with R=300, select a mode 'dissolve' and draw with it. It give you to fill high layers of mountains of any dimensions very quickly. It can also be used to randomize grass, forest, desert or any other altitude.
-To make very smooth areas (forest, jungle...), first take a lasso tool and draw a selection for new area. Then use Selection>Modify>Smooth to make selection smoother. Then fill area with required color.

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