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 Post subject: UOX3 0.98-4.0 Released
PostPosted: Sat Jan 17, 2009 1:43 pm 
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Joined: Thu Aug 07, 2003 6:57 am
Posts: 472
UOX3 0.98-4.0 has been released over at UOX3.org. :)
    Hightlights of this version: (Click here to see full changelog)
    Support for most recent UO client versions
    A* Pathfinding routine now available through INI setting
    NPC movement speeds (walking, running, fleeing) can now be defined either on a global basis, or on a per-NPC-basis
    NPCs without any stamina will move slower, and attacks on fleeing NPCs will be faster to make it easier to hit them
    Tamed NPCs will now run to keep up with their owners
    Advanced item tooltips can be enabled/disabled in the INI
    Support for party-system implemented, and also exposed to the JS Engine
    Spawns through spawn.dfn can now be set to only spawn outside of buildings in a specified region
    Players should no longer log in to a black screen if they're in a different world than world 0
    Support for customization of which client features to support, through INI file
    Statlocks should now be working properly
    Issue fixed which could cause JS gumps to interfere with eachother
    Optional system for loading/saving accounts using a SQL database (needs to be enabled on code-level), also exposed to JS Engine
    Limit on items in create.dfn bumped from 999 to 4,999
    Several additions, updates and fixes to JS Engine
    Numerous fixes and updates to included Javascripts
    Numerous fixes and updates to included DFN files
    Several compiling-issues fixed, for MingW32, Visual Studio 2008 as well as compiling under *nix
    2 Client crashes fixed
    7 UOX3 crashes fixed
    ... And more!
:D

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