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 Post subject: Custom Map sizes
PostPosted: Tue Apr 25, 2006 1:17 am 
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Joined: Sun Jun 02, 2002 8:01 pm
Posts: 1473
Location: CO, USA
Tired of being restricted to 7168x4096 tiles to construct your custom UO world on? Well be tired no more, because Bmzx007 has come up with a way to use custom sized maps in the client, which theoretically supports mapsizes up to 32000x32000, for each map#.mul file.

This currently requires manually using a hex-editor to change some values in client.exe, but utilities that help you with both that and expanding the actual size of the map-files are in the works.

You can view the complete details here:
HowTo: Custom Map Sizes & Map Wrap Points


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