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 Post subject: WE HAVE BABY DRAGONS!
PostPosted: Sat Feb 07, 2004 1:06 pm 
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Posting Whore
Posting Whore

Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
Hello again, took a little less time than I thought it would but here it is! Baby Dragon animation frames are availible from the download section of my site at http://www.serpentsmoon.com One small note is that you will have to add them to your own animation .mul until I get around to making a special one up or someone creates a patcher for it (hint).

I will see how this one goes before starting on the next one. Enjoy!

Dev Viperrious


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 Post subject:
PostPosted: Sat Feb 07, 2004 1:25 pm 
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Moo Cow
Moo Cow

Joined: Tue Jun 18, 2002 12:52 am
Posts: 276
hrm i dont see them :P but thats damn quick :D

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 Post subject: sorry
PostPosted: Sat Feb 07, 2004 4:56 pm 
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Posting Whore
Posting Whore

Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
My soon to be past tense Host is moving really slow lately, it took them almost 2 hours to update the page. The download is availible now.

Dev Viperrious


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 Post subject:
PostPosted: Sat Feb 07, 2004 10:47 pm 
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Moo Cow
Moo Cow

Joined: Tue Jun 18, 2002 12:52 am
Posts: 276
very awsome say i, now i just have to patiently await your race animations :D that will only be at least five times the work :lol:

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 Post subject: actually...
PostPosted: Sun Feb 08, 2004 10:44 am 
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Posting Whore
Posting Whore

Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
It will take about 50 times as long, I intend to edit the armor/clothing and weapons that go along with them at the same time. Course it might go alot faster if I have some serious volunteers to help out. :?


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 Post subject:
PostPosted: Sun Feb 08, 2004 10:53 am 
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Slayer of Fools
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Joined: Tue Jul 02, 2002 4:54 pm
Posts: 1289
Sweet. Anyone know where anim patching 101 is?

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 Post subject:
PostPosted: Sun Feb 08, 2004 2:19 pm 
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Moo Cow
Moo Cow

Joined: Tue Jun 18, 2002 12:52 am
Posts: 276
lol i um used to :D when i get home from work i'll find some junk

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 Post subject:
PostPosted: Mon Feb 09, 2004 8:18 pm 
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Dread Pirate
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Joined: Sun Oct 12, 2003 11:28 pm
Posts: 759
Location: Denver, CO
serious vep, throw up a tutorial on here and i am sure you will get some people interested

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 Post subject: in the works
PostPosted: Mon Feb 09, 2004 11:07 pm 
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Posting Whore
Posting Whore

Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
I'm working on a tutorial for MulBuilder 2.0 and for vERY17z and a couple others. Its going a little slow though since I am translating from French and German into English so people can understand what is said...It is on the way though. It will be posted in PDF form on my site when done and I will let everyone know its up.

Dev Viperrious

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I'm not evil...its all a matter of perspective...


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 Post subject:
PostPosted: Tue Feb 10, 2004 2:44 am 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
As a matter of fact, I would be very interested in helping out. Ive not done much more than adding to a verdata, but animations I would love to learn, and have always wanted to do, but never had time. Now I am not pressured with time like I was, I could take on that area.
Let me know If you want serious help.

New clothing, armours, weps etc have been one of Roan and my dreams, but never followed through due to the actual character wouldnt show them, just the paperdoll :-/
Its just a waste if you dont see it on the actual player character.

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 Post subject: Speak of the devil...
PostPosted: Tue Feb 10, 2004 7:52 am 
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Posting Whore
Posting Whore

Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
Yes I am very serious about help and would be grateful for any that is given. As for Tutorials and adding graphics...well the fist "vERY17z" tutorial has been posted on my site. I will add more as I am able. My email is on the site and I have my own forums there with more basic info on animation and patching posted.




Dev Viperrious


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