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PostPosted: Sat Mar 11, 2006 9:30 am 
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Master
Master

Joined: Mon Jan 20, 2003 7:55 pm
Posts: 213
SharlenwarYou're welcome. As for giving my art away, feel free. And, I definitely don't expect payment for it. :) Besides, it's not a full time thing...just tossing in a pic now and then.

All (especially Dian): At the moment, I'm just doing random skeletons. Is there a particular creature/animal you'd like to have?

And please remember, when you make a request, that I'm really only tweaking existing artwork. I can't guarantee a freehand thing would be as decent.

-CMS
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PostPosted: Sat Mar 11, 2006 12:41 pm 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
My original skeleton idea was basicly mountable type first off.. I figured having some archaeology digs around camps and hunting areas etc would reveal old war events, and bones of the fighters and their mounts.. of course the creatures too.
So maybe an ostard type.. I think theres a horse already thats great, other than that.. whatever strikes your interest :)

I am going to get back into the system this weekend, but Im also finishing up a huge in game region system as well.. somthing like the Region in a Box system on RunUO forum, only extremly expanded that will tie into the setup of this archaology system..

Thanks for all your help, everyone!

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PostPosted: Sun Mar 12, 2006 12:00 am 
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Posting Whore
Posting Whore

Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
Sorry I'm such a slacker...

I'm sure Ry who lives here in CO saw all the bikers on the news at the funeral for the Sgt who was buried today...well I was one of those 250 veteran flag holders.

So...in other words I haven't had much free time this week and looking at my day planner will not have much time to work on graphics in the near future. Helping Veterans and Kids is rewarding to say the least.

There are a ton of ideas for graphics rolling around in the black hole on my shoulders though and I will eventually hack them up on a nice juicey knotted hair ball eventually!

Dev

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PostPosted: Sun Mar 12, 2006 2:55 am 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
lol, thanks Dev :)

Its the thought that counts!

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PostPosted: Sun Mar 19, 2006 12:34 am 
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Journeyman
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Joined: Mon Sep 19, 2005 6:07 pm
Posts: 109
Hey everyone, just wondering how things are holding up with the custom images?

:P

Of course, RL always seems to get in the way. :P

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PostPosted: Sun Mar 19, 2006 9:01 am 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
well, in the spare time I get to put into this stuff, I have been held up on much noticable progress from this huge region system I got myself into.. it ties into the archaeology system.. but mostly a bunch of boring codeing still awhile before I can really go much further.. but not dead!

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PostPosted: Sun Mar 19, 2006 9:32 am 
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Master
Master

Joined: Mon Jan 20, 2003 7:55 pm
Posts: 213
Sorry for the delays on my end. I've been re-playing Morrowind (all three) in preparation for Oblivion, that'll be here on Mon/Tues. Plus, learning to use Blender, so I can make a few new models or tweak the existing ones in order to create a MW mod of the world I have for my UO shard. I've always wanted to see it in 3D. :)

-CMS
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PostPosted: Mon Mar 20, 2006 8:05 am 
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Journeyman
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Joined: Mon Sep 19, 2005 6:07 pm
Posts: 109
Awesome, that all sounds great!

CMS: Oblivion looks like a cool game. I'm suprised you are playing all 3, doesn't the game take a very very long time? :P

Dian: That sounds great! I've been doing some coding on my end as well for it.

I just want to see this project follow through, and not end up like all the other so many projects that start and don't finish. :P

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