Current stage of designing:
http://maerun-world.pbnet.ru/UO/RPGmodPalette.bmp
Grass
Forest
Snow
Dirt
Jungle
Rock
Sand
Cave
Cobble
Black - STANDART. 0, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 60 ALT.
Haunted Forest - forest with black trees and plants without leaves. 0, 10, 20, 30.
Spider Woods - forest with spiderwebs. 0, 10, 20, 30.
Frozen Plains - snow with white-hued trees, white crystals, bones nad skulls. 0, 10, 20, 30.
Organic - Tile for designing Gazers dungeons, but can be used for any other issues. 0, 10, 20, 30.
Swamp - standart -5, 0, 5, 10.
Mountain peaks - basic snow, but highest altitude for making polar caps for mountains.
65, 70, 75, 80.
Desert Ruins - sand with sandstone ruined walls, from single to large ones. 0, 10, 20, 30.
Cave Wall - standart 20, 30, 40, 50.
Redstone tile - standart, used in britain center for cobbleroad borders.
Structure floors:
Stone pavers - Blight, Mid-gray and Dark Dungeon
Darkwood floor
Then Lava -5, 0, 5, 10; Water -5,0,5,10; Ice Lake -5, 0, 5, 10 Starfloor -5, 0, 5, 10 , something i've forgotten and then snow forest(cedar)
then going (down-right corner) sand coast -1, -2, -3, Rock valley for mountain overbording 2, 3, 4 and two types of cave entrances.
"pure" white blocks are still not specialized.
Also it will be Actions included to pack:
Smooth 1 (mb 2) for F4
Grass Mount Gen (generating grass mount from selection) for F5
Dirt Mount Gen (generating dirt mount from selection) for F6
Low Mountain Gen (mountain gen from selection Z: 40) for F7
High Mountain Gen (high mountain gen from selection Z: 80) For F8
I'll find the most needed tools for F9-F12 too, and include it to Actions pack. I'm working on that right now.