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problems with worldforge and WorldMaker Multi Editor
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Author:  Blues [ Tue Nov 11, 2008 1:04 pm ]
Post subject:  problems with worldforge and WorldMaker Multi Editor

Hi all!

I have a problem with worldforge (version 1.0 Beta). Time ago, i used it to adjust map bugs, or to put roads on the map. Normally i should see the statics, so i see only trees rochs etc, but no static houses. So it is very difficult for me to put the roads if i don't see houses. Someone have a solution for this problem or knows another map edit tool that shows the static houses?

Then, because of this problem, i tried to use WorldMaker Multi Editor (wfmulti). An error said me i don't have the file "QtCore4.dll", so i downloaded this file and put it in win\system32 and the wfmulti folders, but then i had another error message (in german because of my xp german):

Der Prozedureinsprungpunkt "_Z23qUnregisterResourceDataPKhSO_SO_" wurde in der DLL "QtCore4.dll" nicht gefunden.

Difficult to traduce, but it seams that qtcore4.dll doesnt find a procedure Z23qetcetc...

So, i don't know what to do. I would simply have a map edit program that shows ALL statics (houses included).

Please help.
Greetings
Blues :)

Author:  RavageUO [ Sat Mar 26, 2011 2:48 pm ]
Post subject: 

I'm having the same problem. Did you ever fix it?

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