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problems with worldforge and WorldMaker Multi Editor http://www.ryandor.com/forum/viewtopic.php?f=2&t=3402 |
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Author: | Blues [ Tue Nov 11, 2008 1:04 pm ] |
Post subject: | problems with worldforge and WorldMaker Multi Editor |
Hi all! I have a problem with worldforge (version 1.0 Beta). Time ago, i used it to adjust map bugs, or to put roads on the map. Normally i should see the statics, so i see only trees rochs etc, but no static houses. So it is very difficult for me to put the roads if i don't see houses. Someone have a solution for this problem or knows another map edit tool that shows the static houses? Then, because of this problem, i tried to use WorldMaker Multi Editor (wfmulti). An error said me i don't have the file "QtCore4.dll", so i downloaded this file and put it in win\system32 and the wfmulti folders, but then i had another error message (in german because of my xp german): Der Prozedureinsprungpunkt "_Z23qUnregisterResourceDataPKhSO_SO_" wurde in der DLL "QtCore4.dll" nicht gefunden. Difficult to traduce, but it seams that qtcore4.dll doesnt find a procedure Z23qetcetc... So, i don't know what to do. I would simply have a map edit program that shows ALL statics (houses included). Please help. Greetings Blues |
Author: | RavageUO [ Sat Mar 26, 2011 2:48 pm ] |
Post subject: | |
I'm having the same problem. Did you ever fix it? |
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