Ryandor.com

Forums
It is currently Sat Apr 27, 2024 9:20 am

All times are UTC - 7 hours [ DST ]




Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Problem with lava tiles.
PostPosted: Fri Apr 06, 2007 3:59 am 
Offline
Newb
Newb

Joined: Thu Apr 05, 2007 4:13 pm
Posts: 2
Hi,

I've got a problem and I haven't got any idea what it is :D.
I have custom map and when I use client 2D everythink is ok, but when I use 3D client on my map I can see lava tiles in random position. I haven't got those lava tiles in my map0.mul file and in my statics files too. I haven't got any .diff files in my folder. Strange for me is that on 2D client everything is ok, problem is when I use 3D only. Please give me some advices :)


Top
 Profile  
 
 Post subject:
PostPosted: Fri Apr 06, 2007 1:40 pm 
Offline
Journeyman
Journeyman

Joined: Mon Aug 14, 2006 11:51 am
Posts: 102
Is the lava showing up as transition tiles between say sand/beach and Grass ?


Top
 Profile  
 
 Post subject:
PostPosted: Fri Apr 06, 2007 2:56 pm 
Offline
Newb
Newb

Joined: Thu Apr 05, 2007 4:13 pm
Posts: 2
Yes, it is between small dirt and grass.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Apr 06, 2007 3:19 pm 
Offline
Journeyman
Journeyman

Joined: Mon Aug 14, 2006 11:51 am
Posts: 102
the, chances are... the transition file was not 100% complete. I see the same with grass to beach or sand to grass.

try using a texture that doesnt have random art included as a 3 tile buffer.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC - 7 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 50 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group