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Coast line help
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Author:  blackdevil [ Tue Sep 05, 2006 3:24 pm ]
Post subject:  Coast line help

I'm not sure what to do next. I have my land, and everything with the land itself is perfect. But i have the brown tiles(shallow water) around my land, and i believe i need to static some water tiles around it. I've searched around, and the closest answer i've seen is that you need to get a static patch. I downloaded a static patch and have no clue how to use it. So my questions are... Where do i go from here to finish my coast line? If i do need to use a static patch to finish it off, which one would be best, and where can i download it at(link would be helpful)?

Thanks
-BD

Image

Author:  crabby654 [ Tue Sep 05, 2006 4:13 pm ]
Post subject: 

are you using dragon? if so which mod? or are you using Map Generator?

Author:  blackdevil [ Tue Sep 05, 2006 4:26 pm ]
Post subject: 

Oh sorry, forgot to mention that. I'm using map generator. Also i just downloaded UO Coast, i ran it, and it said finished or whatever. I replaced the map in my uo dir, looked in game and it did nothing.

Author:  crabby654 [ Tue Sep 05, 2006 5:50 pm ]
Post subject: 

if your using Map Generator you dont need UO Coast, hmm maybe sure you have random statics selected..hmm if i think of anything else ill get back to you

Author:  blackdevil [ Tue Sep 05, 2006 6:45 pm ]
Post subject: 

I put random statics on and it didn't do anything different. :(

Heres a pic of my terrain.bmp and my altitude.bmp. (Just a pic of the test islands) Oh and the screen shot above is taken on the small grass island.
Image

Author:  blackdevil [ Thu Sep 07, 2006 5:25 pm ]
Post subject: 

Anyone?

Thanks for the replies.

Author:  Yandor [ Fri Sep 08, 2006 11:06 pm ]
Post subject: 

make sure your swatches match the program your using, I've made mistakes on switching colors and what not, and make sure your shallow is out about 5-6 pixels to get a good transition and what not, I've had that problem before with me not checking the water close enough, off by a few hex numbers so yeah

Author:  blackdevil [ Sat Sep 09, 2006 10:46 am ]
Post subject: 

Yandor wrote:
make sure your swatches match the program your using, I've made mistakes on switching colors and what not, and make sure your shallow is out about 5-6 pixels to get a good transition and what not, I've had that problem before with me not checking the water close enough, off by a few hex numbers so yeah


The lands perfect, so i think the swatches are fine. However, i just randomly outline the edge of the land with shallow water. I'll try making them exactly 6 tiles away and see how it works. Thanks.

Author:  Yandor [ Sat Sep 09, 2006 4:52 pm ]
Post subject: 

well don't check the land check the water, because thats where the problem is, I had grass and no water, but water like you had, and that was because my water color was slightly lighter then the programs water color

Author:  blackdevil [ Sun Sep 10, 2006 3:00 pm ]
Post subject: 

ALright i was stupid and forgot to put in the static files with it. All is well now, thanks a bunch for the help though guys.

Author:  crabby654 [ Sun Sep 10, 2006 4:06 pm ]
Post subject: 

I knew that had to be a static problem, i just couldnt think of what exactly it was. Because all shallow water is Art Tiles, and all deep water is Terrain Tiles.

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