Ryandor.com

Forums
It is currently Thu Mar 28, 2024 7:55 am

All times are UTC - 7 hours [ DST ]




Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: Bleed threw problem
PostPosted: Fri Sep 01, 2006 4:08 pm 
Offline
Young
Young

Joined: Mon May 12, 2003 7:05 am
Posts: 6
I Had jus made a map everything compiled just fine not errors/problems.
I log in to check things out see what i have to tweak and redo in Paintshop,
Then i noticed 5 things
1) Minaxs Strong Hold remains
2) Small part of Cove remains
3) dungeon area some how remains
4) T2A snake keep remains
5) small land chunk from T2A remains

Yes I added the new map0.mul after Dragon was done with it
Yes I used Dragon SP for the staidx0.mul and Statics0.mul picked all and YES to clear but still these items remain..
What am I doing wrong here and what can do to correct this?
Thanks in Advance


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 01, 2006 4:22 pm 
Offline
Master
Master
User avatar

Joined: Sat Aug 09, 2003 11:11 pm
Posts: 205
Location: Taxachusetts
I believe those are remenents of the Dif files, if you do a search on this forum for Dif files or OSI remnents, you will almost defintly find an answer.

If i remember right there are between 14-16 dif files i think? the best way to fix this problem is to remove all the dif files and create a bunch of new ones with the same exact name, but they will be blank files: for example

staidif1.mul = 124kb (random number)

Create a test document, rename it staidif1.mul (make sure you are changing the extension)

Replace the new blank one with the old one.

_________________
Shadow of the Void
http://24.147.205.228/mxBB/index.php


Top
 Profile  
 
 Post subject: Ok I see that but...
PostPosted: Fri Sep 01, 2006 4:41 pm 
Offline
Young
Young

Joined: Mon May 12, 2003 7:05 am
Posts: 6
Does it make a differance that im useing RUNUO 2.0.0RC1 with updated SVN files?


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 01, 2006 4:48 pm 
Offline
Master
Master
User avatar

Joined: Sat Aug 09, 2003 11:11 pm
Posts: 205
Location: Taxachusetts
SVN files? im kinda new to the runuo scene, what are the SVN files? and it shouldnt make a difference, whatever directory your datapath.cs file points to, to where your client files are is where you should place your black difs.

_________________
Shadow of the Void
http://24.147.205.228/mxBB/index.php


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 01, 2006 4:55 pm 
Offline
Peanut Gallery
Peanut Gallery
User avatar

Joined: Sun Jun 02, 2002 8:53 pm
Posts: 1864
Location: Hayward, CA
They do not need to be replaced. Just delete them.

_________________
Blog: http://www.sydius.org
Web: http://www.sydius.net


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 01, 2006 5:15 pm 
Offline
Master
Master
User avatar

Joined: Sat Aug 09, 2003 11:11 pm
Posts: 205
Location: Taxachusetts
really? to my understanding i thought they needed to be replaced

_________________
Shadow of the Void
http://24.147.205.228/mxBB/index.php


Top
 Profile  
 
 Post subject: Well it worked
PostPosted: Fri Sep 01, 2006 6:08 pm 
Offline
Young
Young

Joined: Mon May 12, 2003 7:05 am
Posts: 6
I dumped all the MUL files and it cleared it, but i was told with out those files UOAM wont work..
And SVN file are updates released from RUNUO that updates the CORE


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 02, 2006 12:32 pm 
Offline
Master
Master

Joined: Tue May 17, 2005 12:23 am
Posts: 279
Location: USA
The dif files are independpent of the emulator you are using. Sydius is right, you could just delete all of them and you'd be fine, as long as you don't play OSI or another shard that needs them.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 02, 2006 6:44 pm 
Offline
Master
Master
User avatar

Joined: Sat Aug 09, 2003 11:11 pm
Posts: 205
Location: Taxachusetts
well fine then! :)

_________________
Shadow of the Void
http://24.147.205.228/mxBB/index.php


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC - 7 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group