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coastlines what can i do....
http://www.ryandor.com/forum/viewtopic.php?f=2&t=3007
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Author:  aVen [ Sat Aug 05, 2006 1:59 am ]
Post subject:  coastlines what can i do....

HEy guys,

i am damn sure that i am the first guy who asked that question but i have some problems with coastlines. Here is a screenshot:

Image

I made that coast with Dragon mod 11, and in the most places it is ok just in some there are those stupid edges. Can anyone help me to solve this?

Greetings

Author:  MiniVeRa [ Sat Aug 05, 2006 12:16 pm ]
Post subject: 

Your water need to be at -5 and your grass at 0. Try that.

Author:  MiniVeRa [ Sat Aug 05, 2006 11:16 pm ]
Post subject: 

Hummm, i'm havin the same probleme now. :? I happen to me only with:

Grass to Water
Swamp to Dirth
Swamp to Mountain
( Surely Swamp To All )

Author:  aVen [ Sun Aug 06, 2006 2:08 am ]
Post subject: 

Done it with Grass on 0 and water on -5 but it is like before, everywhere perfekt except coastlines which were build in that direction, and ofc in the direction seen in the screenshot in my first reply:

Image

I am gessing i just have to adjust the Z lvl of the tiles in Worldforge but i tryed for ages to find the right Z value but nothing looked good

Author:  crabby654 [ Sun Aug 06, 2006 10:51 am ]
Post subject: 

Make sure your running the Dragon statics application also so it creates and freezes statics.

I know with Map Generator 2 there is no coastline problems really.

Author:  MiniVeRa [ Sun Aug 06, 2006 1:24 pm ]
Post subject: 

I runned Statics Patch, Dirt to Grass, Dirt to Forest, Sand to Grass work and very amny other, but only 3 of all didn't work. :S I think is a Script Probleme if anyone have an update for this and can send it, it will be apreciate. P

Author:  aVen [ Sun Aug 06, 2006 2:53 pm ]
Post subject: 

i cant start mapgenerator 2 somehow it say mingwn10.dll or something like that missing and i didnt find it yet

Author:  crabby654 [ Sun Aug 06, 2006 3:57 pm ]
Post subject: 

Since Punt's main site is down, i have the mingwm10.dll on my FTP server, feel free to download it and if there is any problems let me know. All you do once you download it is just put it in your map gen 2 folder

ftp://crabby.serveftp.com/

Thats my FTP

Author:  MiniVeRa [ Sun Aug 06, 2006 6:10 pm ]
Post subject: 

Your FTP don't work for me. :?

Author:  crabby654 [ Sun Aug 06, 2006 6:42 pm ]
Post subject: 

hmm let me fiddle with it for a bit and ill get back to you

Author:  Stormcrow [ Sun Aug 06, 2006 7:57 pm ]
Post subject: 

As far as that coastline in Dragon, no there is nothing you are doing wrong on your end. That is the best Dragon can produce and it has to be edited in Worldforge (see my tutorial somewhere in this forum on that). Mapgenerator 2 uses a different (and much improved) way of generating the coastlines that do not require any tedious editing by hand afterwards.

Author:  MiniVeRa [ Sun Aug 06, 2006 10:11 pm ]
Post subject: 

I think Dragon do a good work, the only probleme is, Dragon 11 have NO script for: Swamp to Dirt, Swamp to Montain and Dragon 11 have a bad Grass to Water Script. If one person take his time for repair these script, Dragon will work better. Don't say Dragon is bullshit, it do good work.

Author:  crabby654 [ Sun Aug 06, 2006 10:20 pm ]
Post subject: 

No one is saying dragon is bullshit, just that map generator is easier to work with and has a few better transitions

Author:  aVen [ Mon Aug 07, 2006 1:13 am ]
Post subject: 

Found that DLL now. And tryed a bit with mapgenerator. But i have some problems. Everytime i create a map i get an static with 0 kb and then my UO client brings an error. What is it with that? do i need to run a different programm for statics? Has someone a tutorial maybe for Mapgenerator?
and again what shall i do to get something into the statics0.mul?

Greetings

Author:  crabby654 [ Mon Aug 07, 2006 8:51 am ]
Post subject: 

Ill make a quick get started Map Gen tutorial since there are non yet. It will be in the other forum above this tho, since this is not the correct forum to discuss map gen 2

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