In fact I have been trying those softs in order to be ready when the true work on the map will begin.
I'm glad to join a community which has worked for the developpement of easy to use mapping solutions.
I've been working as a consultant for geomarketing for a year and now trying to creaye a brand new world for an uo shard.
In fact the reason why I started to compile was more about knowing what was the work to do in front of me rather than doing a fast map...
Thank you for your answers, but I still have a question about mapgen:
Is there anywhere a tutorial for this, either in english, french or german?
I've understood the concept of making altitude and terrain draft, but about the way people get better results with it than with dragon is still out of my comprehension
Dragon has made better coast than mapgen which is rather surprising...