Ryandor.com http://www.ryandor.com/forum/ |
|
Automatic transitions, sort of http://www.ryandor.com/forum/viewtopic.php?f=2&t=2852 |
Page 1 of 1 |
Author: | punt1959 [ Sat May 13, 2006 7:17 am ] |
Post subject: | Automatic transitions, sort of |
Most know I am fairly lazy. If I can figure out how to make a program do most of the work, I will. I have been thinking about transitions. I think the following would get a rather complete template. 1. Generate a list of all tileids currently used in the OSI maps (ignore difs for now). 2. Map those tiles to terrain ids (this is the labor intensive). 3. At that point, a program can no go back , and generate a transition for all used by the OSI maps. thoughts? Am I missing something (probably)? Volunteers for step 2? |
Author: | punt1959 [ Sat May 13, 2006 7:58 am ] |
Post subject: | |
In case any is intrested, there are a total of 1532 unique terrain tiles used across all four maps (0,2,3,4), not counting dif files. |
Author: | RoninGT [ Sat May 13, 2006 10:10 am ] |
Post subject: | |
How would someone map? Meaning make a map where all those tiles come in contact? If thats the case hell i can come up with something for you if the map dont have to look pretty Ronin |
Author: | punt1959 [ Sat May 13, 2006 11:47 am ] |
Post subject: | |
Well, stromcrow has convinced me that it isn't really feasible. So I guess I will put that on hold for a bit. |
Author: | Tabain [ Sat May 13, 2006 11:59 am ] |
Post subject: | |
If you're suggesting having a single map and having to use 1500+ colors to draw on it, I much prefer the automatic transition approach that's used now hehe. |
Author: | punt1959 [ Sat May 13, 2006 12:06 pm ] |
Post subject: | |
No, I was stating a method to define the transition files (all the xml files in the data/transition directory). But I don't think that it is as straightfoward as it appears. |
Author: | Stormcrow [ Sat May 13, 2006 3:47 pm ] |
Post subject: | |
In short, we've reached the conclusion that it is a terrific idea, but would probably be more work to do than it is to just brute force them out. |
Page 1 of 1 | All times are UTC - 7 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |