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Ack! Convert Mod11 to Mod9+?
http://www.ryandor.com/forum/viewtopic.php?f=2&t=2845
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Author:  RoninGT [ Thu May 11, 2006 12:47 am ]
Post subject:  Ack! Convert Mod11 to Mod9+?

Can this be done? I just went for a walk around my map (Amount 20% Done) but still dont want to start over. Everything is whack. The shores look chopy and nothing blends :( if i remember the old ver of dragon i had didnt do that. and that was mod9 / 9+ is there anyway to convert an 11 back ?

Ronin

Author:  Tabain [ Thu May 11, 2006 7:53 am ]
Post subject: 

From what I see of your other post where you put up your map you haven't surrounded your coast line with shallow water, which you should. I usually make about 15-20 tiles of shallow going out from the coastline.

Author:  RoninGT [ Thu May 11, 2006 8:19 am ]
Post subject: 

What hue is shallow water lol. I am use to make maps in mod 9 i never used shallow water

Author:  Tabain [ Thu May 11, 2006 8:33 am ]
Post subject: 

If you use the color chart provided in Mod11 (Mod11eng.png) the top left water color is ocean. Use this away from the coast line. The water colors to the right of that one are all shallow water, at different altitudes. To be more precise, the -5 shallow water hue is RGB 0, 0, 153.

Author:  Sydius [ Thu May 11, 2006 9:09 am ]
Post subject: 

Tabain wrote:
RGB 0, 0, 153.


The RGB does not matter, it is the index that matters.

Author:  Tabain [ Thu May 11, 2006 11:06 am ]
Post subject: 

Sydius wrote:
Tabain wrote:
RGB 0, 0, 153.


The RGB does not matter, it is the index that matters.


Yah, I know, but it's the easiest way of finding it in a palette file without any visual aids. But, -5 shallow water is imgindex 33.

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