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 Post subject: Hanging Cliff
PostPosted: Fri May 05, 2006 7:28 am 
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Journeyman
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Joined: Fri Sep 30, 2005 12:26 pm
Posts: 75
I got to thinking and was wondering if through tricky and very diabolical deeds of the world forge editing persuasion. I'm curios to know if it is in any way possible to make some sort of overhanging cliff out of the standard mountain pieces (not sure if they stretch like that but you never know). Mainly i wanted a waterfall shooting off of this thing and then people could walk behind the waterfall.


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PostPosted: Fri May 05, 2006 9:39 am 
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Journeyman
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Joined: Mon May 01, 2006 11:21 am
Posts: 78
What you want to do is gonna be a pain in the ass, because you basically want a 3D cliff.

There is only one way to do this, your going to have to use boulders and rocks and glue them up to make an overpass, and then still have it so players could walk underneath. I recommend that you edit the map generation scripts, so that mountains randomly spawn boulders on top of them every once in a while, so players get used to the fact that boulders spawn on mountains. In fact, I'm thinking of stealing this idea now myself.


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PostPosted: Fri May 05, 2006 11:24 am 
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Not your daddy
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Joined: Mon Nov 18, 2002 2:18 am
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Location: Oregon State
Right, land tiles will only stretch up and down.. not side to side. So you would be limited to using static items adjusted to your liking to create this efect.

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PostPosted: Fri May 05, 2006 3:04 pm 
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Journeyman
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im liking the boulder thing, i may have some sort of bolder ledge somewhere on my map with a waterfall, but im beginning to think that hanging cliff is not the way to go


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