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PostPosted: Sun Jan 08, 2006 6:26 pm 
I'm trying to create grass cliffs using the grass bump tile at 0 and then varying normal grass at z 15, 20, 30, etc. I've read over the tutorials and feel I'm drawing the map correctly, but when I finally dragon the bmp all I get are giant hills.

Is there some special script that isn't present in the basic DragonMod11 download to accomplish the cliffs?

An example is at www.geocities.com/sangreal26/bump.jpg


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