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 Post subject: MOD 11 - wrong landtiles
PostPosted: Sat Dec 31, 2005 11:40 am 
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Young
Young

Joined: Tue May 31, 2005 2:57 am
Posts: 12
If I try, for example, to make swamps - I get cave tiles. I did a test with all the colors and it seems that they are mixed up. And there is no jungle at all! How could I fix these things? I'd really like to use the mod 11 since the coastline is more beutiful (and I don't have enough memory for Landscaper)... Or is there a simple way to get the mod 11 coasts to mod 9?


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PostPosted: Sat Dec 31, 2005 1:10 pm 
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Young
Young

Joined: Tue May 31, 2005 2:57 am
Posts: 12
Stormcrows answer to a similar question here http://www.ryandor.com/forum/viewtopic. ... ght=messed saved my day:

Quote:
Go to Image-Mode-Color Table.
If you see something that doesn't look like your swatches then you've got the wrong ones. If you see something similar but you've got this problem, you should reload them anyway.
Click LOAD
Select files of type "ACO"
Browse to the mod11.aco and select it.
Hit OK
Save your image.
Try Dragon again.


My swatches looked like the right ones but I had mod 9 in my color table. Thank you, thank you, thank you Stormcrow!

How come I always find the answer AFTER I have posted my question? :roll:


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