LoL Graphicly chalanged
thats ok I have read many many posts about mod 11 and its coasts, and I could see how you could get abit frustrated
with the complaining. Now that brings me to one more thing I just found out. Mod 11 fix file. I have been writing a fix file for some time now (wipes the sweat from his brouw) and I gave it a test run last night and it didnt work, so I did some searching and found a obscure post about that not working ion Mod 11? is that true???? The reason I kinda beleive this is because it wont load into the program (Dragon.exe) I tried to type it in but even though I can type it in it still does nothing to the map.
here is the first couple lines I put in ( LoL the are MANY more)
//#####################################################################
// This is an after-fix table. If you make changes with worldforge
// and want use other tables and recalculating you will never do your
// Worldforge changes again. In future i will release a program to create
// these tables automatic.
//
//#####################################################################
// NOTE: this format has been fixed since there is an internal error in Dragon when reading this file
//####################
// X Y ID(dec) Z(hex)
//####################
0000 0000 0008 0000
0000 0012 0009 -12
3442 2289 0199 -5
3443 2288 0199 -5
3444 2287 0198 -5
That is the right way....correct?