I have, in the past, used both MulTool and Worldforge with no issues for freezing statics via Sphere exports. At least 100 times.
However, I have recently re-started work on my shard.
Reinstalled UO, patched up to latest client and statics. I think this problem has little to do with the update however (since the item appearnce and type means nothing so long as they are type 255, they should freeze)
The issue? Worldforge wont work. Says something about a file being over 4092 bytes. Any version I try has the same error.
MulTool, when i copy the original static and staidx files into its directory along with the .wsc file, flat out doesnt work at all.
I am getting immensely frustrated and have no idea why the items are not freezing as they should.
Has anyone had similar problems, or know a relevant fix? I suppose its also possible the versions I downloaded (3 of each program) are corrupted, or something too.
Is there another program i can use that will WORK? (staticfreeze.exe also does not do anything)
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