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PostPosted: Mon Aug 15, 2005 9:58 pm 
i'm using version 11, i try to pull the Normal un edited Map0.mul into a bmp. It seems to work, till i go to open it.. it don't open gives and error. I think i tmight be in the translation since it's defualt size is 768X512 but the map is 6144X4096 . it did the same thing when trying to make a file useing the Actions included in the package (useing photoshop 7) it made it 7in X 5 ins any help please?


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PostPosted: Fri Aug 19, 2005 8:02 pm 
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Posting Whore
Posting Whore

Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
If you are using Worldforge you need to take the 768X512 and multiply by x8 which will in turn give you the 6144X4096. Or divide the 6144X4096 by 8 to get the former.

How do you mean "Open it"?

Dev

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PostPosted: Sat Aug 20, 2005 8:40 pm 
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Apprentice
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Joined: Sun Apr 03, 2005 8:32 pm
Posts: 37
Hey im having trouble as well..i downloaded the m2b from Stormcow and used is Maptrans_m2b.txt file but when i try to produce a map it giveme a '27' is not a valid integer value error..can someone help me?


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PostPosted: Sun Aug 21, 2005 4:30 pm 
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Posting Whore
Posting Whore

Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
Thats actually a totally different problem but it has been addressed in other topics, try this one for an example of how to fix the problem.

http://www.ryandor.com/forum/viewtopic.php?t=1782&highlight=valid+integer+value


Dev

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