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 Post subject: Forest Changigng
PostPosted: Wed Aug 03, 2005 9:34 pm 
Hmmm... i made a map but i want to know... is there a way to make like OSI Forests ? I think that not a tree bye 7 tiles but a tree by 2-3 tiles :/
Now it is like:
::-----------------::------------------::-----------------------::
------------------::-------------------------::--------------------------------------::

And i would like to have like this:

::---::---::---::
---::---::---::
::---::---::---::

got it ? can somebody tell how to do this ?


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 Post subject:
PostPosted: Thu Aug 04, 2005 8:52 pm 
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Posting Whore
Posting Whore

Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
To make the forest more dense you simply change the percent to spawn a given static.

Look at your scripts in Dragon for forest and you will see there is a description at the top on how it works, simply use this as a guide to edit it.

It will take a lot of tinkering to get it about the same as the actual live shards but it can be done. Just remember that if it is to thick it will be impassable to players or a real pain in the ass to move through.

Dev

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