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 Post subject: Oceans 11
PostPosted: Sun Sep 19, 2004 12:25 am 
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Joined: Sat Sep 18, 2004 2:16 pm
Posts: 2
Location: Amishville, PA
Ok, new problem. I'm running Mod 11, and I'm sure you've had plenty of questions about the ocean tiles, and im sorry if someone has asked this already and I just couldnt find it.
I have surrounded everything that is connected to the ocean with a 9 tile water -5 buffer. However, when I compile, the map becomes corrupted, there is something wrong. The only way I can get it to not corrupt is to make the ENTIRE ocean out of water -5, and I dont feel like waiting for half an hour for map/static compilation.

I am running POL 095 if that matters at all.

Any responses would be helpful 8)

~Nick

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