Ok, new problem. I'm running Mod 11, and I'm sure you've had plenty of questions about the ocean tiles, and im sorry if someone has asked this already and I just couldnt find it.
I have surrounded everything that is connected to the ocean with a 9 tile water -5 buffer. However, when I compile, the map becomes corrupted, there is something wrong. The only way I can get it to not corrupt is to make the ENTIRE ocean out of water -5, and I dont feel like waiting for half an hour for map/static compilation.
I am running POL 095 if that matters at all.
Any responses would be helpful
~Nick