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transitions from road to grass?
http://www.ryandor.com/forum/viewtopic.php?f=19&t=3339
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Author:  Jagermeister [ Sat Jan 05, 2008 4:44 pm ]
Post subject:  transitions from road to grass?

my roads are way to rigid when building in game and freezing to statics. How or where can i put the transitions to dirt and grass in so they look more natural?

Also what programs do you use to build your cities and roads?

Author:  Xenoth [ Mon Jan 28, 2008 12:54 am ]
Post subject: 

Well, that depends on which map generator you are using to make your world. Most popular map generator have scripts good enough to make standard UO roads to interact with grass and any other landscape. I wonder how'd you appeared having troubles with that...
I'm building my cities bare-hand with Pandora's Box as an instrument. No generators of pathers or any other weird things. Handmade houses looks much more lively and handsomely if you're build them with care and patience.

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