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 Post subject: Starting A Map...
PostPosted: Tue Mar 09, 2010 1:16 pm 
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Newb
Newb

Joined: Tue Mar 09, 2010 1:10 pm
Posts: 1
Just started to create a custom map using Dragon 9 and Photoshop CS. I start in RGB color and then covert to Index color in order to get my bmp to 8bit because if I leave it in RGB it will not give me the 8bit option. After doing this I load my swatches for dragon 9, make a small island to test on and compile it. However after doing so and logging the map isnt using the correct tiles. For instance my water is grass, my grass is sand, etc. Any idea why this is or what I am missing in order to correct it?

Nevermind, saw I hadn't loaded color table information, my own fault >.<


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 Post subject:
PostPosted: Fri Aug 20, 2010 10:02 am 
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Joined: Thu Aug 19, 2010 8:10 am
Posts: 3
I am having the same problem. I am using Dragon 10 and Gimp. Grass is sand, or mountains, or water.


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 Post subject:
PostPosted: Mon Aug 23, 2010 3:33 pm 
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Young
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Joined: Thu Aug 13, 2009 2:49 pm
Posts: 6
Make sure you loaded the right aco file for colours.


Rajaat, dont use v.10.. All above Dragon mod 9+ is known to have minor bugs, that isent easily fixed for someone who aint used to the program.


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 Post subject:
PostPosted: Mon Aug 30, 2010 8:09 am 
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Joined: Thu Aug 19, 2010 8:10 am
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Maki wrote:
Make sure you loaded the right aco file for colours.
Rajaat, dont use v.10.. All above Dragon mod 9+ is known to have minor bugs, that isent easily fixed for someone who aint used to the program.


Thank you. I actually downloaded Gimp 11, because it was the only one I could find a gpl file for. It works, so I'm not complaining.


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 Post subject:
PostPosted: Tue Jun 07, 2011 1:42 am 
GOOD POST


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 Post subject: Re: Starting A Map...
PostPosted: Wed Apr 21, 2021 6:24 pm 
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Newb
Newb

Joined: Wed Apr 21, 2021 5:33 pm
Posts: 1
One new Here, Thanks by the way I've Following this topic around, and hoping your include more source to be more convincing and broad!


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