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PostPosted: Tue Jan 08, 2008 1:11 am 
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Joined: Sat Jan 05, 2008 4:41 pm
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Location: Chicago, IL
Ok so im trying to create caves in a custom map that dont stick out hugely on the mountain in the radar map. Im using mapgen to create the map, and i just got world forge to work. I tried deleting the mountain where i wanted the cave in worldforge and replacing with grass 0 tiles then going into server and tileing cave tiles and freezing them. Then going back into worldforge and goin over it with mountain average z (70 for me) but it still sticks out HUGELY you can totally see the cave from the outside of the mountain. Not the brown tiles persey but the outline of it etc... This is not a dungeon just a mining cave. Any help?


Please excuse if it doesnt make sense or language errors. Im drunk :D


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PostPosted: Wed Feb 27, 2008 4:43 pm 
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Joined: Sat Jan 05, 2008 4:41 pm
Posts: 4
Location: Chicago, IL
Problem fixed. Use CentrED.


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