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Z coordinate and RunUO2.0 latest SVN
http://www.ryandor.com/forum/viewtopic.php?f=18&t=3326
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Author:  jhs59 [ Mon Nov 26, 2007 8:36 am ]
Post subject:  Z coordinate and RunUO2.0 latest SVN

I've got a custom map that used to work great in an older SVN of RunUO but with the latest SVN, the Z coordinate does not register correctly for anything in the map/static muls. If you use the [where command you'll find that it always says you're at Z coordinate of 0.

Now.. If you place a house, for instance, at Z coordinate 0 and then go to the second story of that house, the [where command DOES register correctly that you're then at a Z coordinate of 15 (5 for foundation and 10 more for second floor of house).

I know this isn't a RunUO forum but I'm still trying to figure out if the problem is in the map/static files or if the problem is in RunUO. Has anyone else experienced this. I know I'm not the only one as I've heard one other person with this problem on the RunUO forums.

Author:  jhs59 [ Mon Nov 26, 2007 10:29 pm ]
Post subject: 

Well.. I loaded up an old SVN, around 190 or so, and this problem doesn't exist with that version be it a custom map or OSI standard map.

So... Looks like it's an issue with RunUO's latest SVN.

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