Here is a small overview of the general map layout currently, in these very early (first week) stages:
http://img517.imageshack.us/my.php?image=exnoctisoverviewsq1.jpg
Here is a zoomed in view of the general area I've been tinkering with, and which is represented in the first two pictures. The beach/sand is elevated, but I grade it down to Sand 0 right at the waterline about two pixels worth. So it's not a sand/water altitude problem. The water is Water -5 all around the coastline, then Ocean -5 further out. All the grass is Grass 0. Both the sand and grass have coastal problems.
http://img160.imageshack.us/my.php?image=exnoctisoverviewzoomdx8.jpg
And here are my stunningly craptastic coastlines.
http://img123.imageshack.us/my.php?image=badcoast1tf0.jpg
http://img123.imageshack.us/my.php?image=badcoast2cs9.jpg
http://img123.imageshack.us/my.php?image=badcoast3wv2.jpg
This is all using DragonMod 11, with the DragonMod11.aco color tables. I compile it with Dragon, run DragonSP with all selected, and I unfreeze statics. Occurs fairly quickly, as there isn't much to freeze/unfreeze, really. Then I replace my 3 files (staidx, statics, and map) as necessary, run the server.. and witness the above.
Every time.
Help!
Edit: Why the hell don't image tags work? Bah. God hates me.[/url]