I've done successful mapmaking several times before, but this one has me stumped (kind of). I am trying to build a new map0 image, with the new ML coordinates (7168x4096).
As usual, I used the color table for mod9+ and converted to Index mode before compiling. I'm trying to do this using Dragon Mod9+, which - if I'm right - only supports 6144x4096. I believe that's what is causing my issue you can see
here.
Can anyone confirm my suspicion? If it's not this, what is happening? If it is, is there any work-around for Dragon 9, or do I have to use one of the newer map-compiling apps?