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 Post subject: Bug Map
PostPosted: Thu Jul 27, 2006 11:04 pm 
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Young
Young

Joined: Mon Jul 17, 2006 7:24 pm
Posts: 7
Hello I have a problem with my map. At some places on the map we cant move or we enter in the ground. What be what causes that?


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 Post subject:
PostPosted: Fri Jul 28, 2006 12:08 am 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
Im no expert, but Id guess that you have put the custom map in your UO folder and are playing with it, but the shard you are logging into is not using that exact map, or that map at all.

If you think they are, double check the shard server files (the UO map and statics.mul files the server uses) and verify those map files are the exact same map you are using to play with.

_________________
Forget what you know, know what you forget.


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 Post subject:
PostPosted: Fri Jul 28, 2006 9:38 am 
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Master
Master

Joined: Tue May 17, 2005 12:23 am
Posts: 279
Location: USA
Also check your diff files (mapdif0.mul, mapdif1.mul, stadif#.mul, etc., basically any mul file with "dif" in the name), they may have walls and buildings and such that are loading into the server, but not in the client. They should all be 0 bytes unless you're going to have different facets like tram and fel.


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 Post subject:
PostPosted: Mon Jul 31, 2006 12:06 pm 
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Young
Young

Joined: Mon Jul 17, 2006 7:24 pm
Posts: 7
OK, it work ! The host dont have the good files :P

thx


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 Post subject:
PostPosted: Mon Jul 31, 2006 12:22 pm 
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Young
Young

Joined: Mon Jul 17, 2006 7:24 pm
Posts: 7
I have other problem whit the map.

I lauched Dragon.exe and after for static i lauched dragonsp.exe . In the north of all islands I have defaults on the edge the water. Could you help me?

See it.

Image
Image


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 Post subject:
PostPosted: Fri Aug 04, 2006 6:42 pm 
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Young
Young

Joined: Mon Jul 17, 2006 7:24 pm
Posts: 7
You can answer please. :?


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