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PostPosted: Mon Apr 24, 2006 3:59 pm 
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Apprentice
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xDionysisx wrote:
** Yes this is step 2. Sorry, i never did step 1. oops. I want to go back to this at some point.

I've been hired to do maps (for money, and been paid) by no less than two whole people. That's pretty cool considering how small the entire map making community is. i figure it's time to start giving back to the community, so last time I did some work on a map i documented the process so that someone could hopefully find it useful.


Anyway, see linked document:
http://www.intensephysics.com/bbb/



The link is dead ... anyone have this doc???


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PostPosted: Mon Apr 24, 2006 4:20 pm 
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Slayer of Fools
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I thought Ry put it in the downloads section. I've got it somewhere, will make it available here tonight.

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PostPosted: Sat May 06, 2006 9:12 pm 
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Stormcrow wrote:
I thought Ry put it in the downloads section. I've got it somewhere, will make it available here tonight.


Finally got internet here at the hotel ... did you ever find that file? I would really love to check it out ...


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PostPosted: Sat May 06, 2006 9:40 pm 
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Slayer of Fools
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Ahhh I forgot about it. Found it though. PM me and I can email it to you. Although I'm getting closer to a finished data set for mapgenerator2 (well finished enough to consider it beta anyway) which makes Dragon obsolete, the techniques there will probably still be helpful.

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 Post subject: the map
PostPosted: Tue Jul 11, 2006 1:54 pm 
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Hey guys, once I get my PC fixed i'll dontate that map to the community. it's pretty badass.

what i'd like is to make a nice small shard w/ it. 20 players online at a time or something. would be a ton of fun. *sigh*


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PostPosted: Sun Jan 05, 2020 9:13 am 
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The link is dead ... anyone have this doc???


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